Friday, August 22, Officio Assassinorum Dataslate First Look Now that Assassins are no longer in the Grey Knights Codex that review coming soon , they instead are included in their own dataslate, opening them up to be taken in just about any army. The Dataslate begins with some quick fluff on the four main combat assassin temples, followed by the Officio Assassinorum Detachment, which is simply a single Elites choice. This must be an Assassin, who gains the Operation Assassinate rule that if Victory Points are being used, the player gets an additional victory point if the Assassin removes the final wound from the opposing warlord. Next is the Assassinorum Execution Force Formation, which includes one of each assassin. The benefit of the formation is that the Assassins gain Preferred Enemy Warlord , as well as the Operation Assassinate rule. First up is the Vindicare Assassin, checking in at 5 points higher than before, with an extra wound.
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Although the Inquisition strikes fear in the hearts of all Imperial citizens, loyal and corrupt alike, the deadly disciples of the Officio Assassinorum strike fear in the hearts of even the most savvy, battle-hardened of Imperial warriors. Assassins are typically deployed alone wherever feasible, having been trained to operate extensively behind enemy lines with no support. Given the sheer potential political power of this Adepta and the fact that its operatives are known to have been used against rival High Lords of Terra in the past, the authorization to assassinate a target must come from the very highest echelons of Imperial command.
For this reason, Assassins are watched very closely to make sure that they are under the control of the Imperium. The Eversor Temple does not maintain a single headquarters and instead keeps its operatives in cryo-stasis on a variety of secret starships and space stations that are scattered across Imperial space and maintained on high-alert for the assignment of a mission at any time.
They are the slayers of kings and false messiahs, the bane of Traitors and rebels across the stars. Once an agent has been despatched, he is as relentless and inescapable as the march of time itself. Every facet of his impeccable training is turned to the business of a single kill. In a realm the size and scope of the Imperium, it is all too common for planets to escape the vigil of the High Lords. It is a fragile system indeed, and given the crushing grind of much of Imperial life, one that has seen many worlds fall into the thrall of heresy.
A world may fail to pay its Imperial tithes, allow its psyker containment routines to slip, or come under the rule of an unsanctioned planetary government. Some simply crave independence away from the dictates of the Administratum , the Ecclesiarchy , and a galaxy ruled by twelve faceless figures in the name of a distant Emperor. Regardless of whether the new order is benevolent or tyrannical, its orchestrators make themselves targets for the most violent of retributions. Though their government may thrive in the short term, word will eventually reach the Adepts of the Imperium of their disobedience.
Sometimes the resultant confrontation leads to open war, but it is just as often resolved by covert means. Coercion, bribery, threats, blackmail and murder are all weapons in the armoury of those whose iron grip defines the realms of Man. To this end, the Imperium has developed several institutions to exploit these weapons to their fullest; ancient organisations that trace their history back to the Great Crusade and the very birth of the Imperium.
One such organisation is the Officio Assassinorum. The Assassins of the Imperium are able to change the fate of worlds with the pull of a single trigger.
If the traitorous creed has spread to an entire organisation or military force, an Eversor will instead be set loose; a bio-enhanced berserker that will slaughter dozens if not hundreds of rebels alongside the key individual he has been sent to slay. Should the deed require more subtlety, an operative from the Callidus Temple will instead be despatched; in such cases it is all but impossible to detect the presence of these shape-shifting Assassins until the deed is done.
If the target is a psyker, one of the rare and fearsome Culexus will be sent to hunt them down —- beings with a strange void in place of a soul that makes them the bane of all who treat with the Warp. The weapons of the Assassins range from simple knives and garrotes, to exotic neural shredders and phase swords that can cut through armour and force field alike.
Even barehanded, these operatives are lethal foes; each is trained extensively in unarmed combat and is more than capable of fighting their way free from the mayhem that ensues from their kill. Returning to their masters, they are extensively debriefed and examined before being given a new mark and mission to accomplish. In this way, each Assassin is locked into a constant cycle of headhunting that spans the breadth of the Imperium, reforging the fragile chains of Imperial rule even as the Time of Ending in the late 41st Millennium breaks them apart.
Founding of the Officio Assassinorum "No world shall be beyond my rule; no enemy shall be beyond my wrath. These men and women were highly skilled in the craft of stealth and subterfuge and highly accomplished in the arts of death. In secrecy they acted, preferring not to receive praise from the Emperor for their actions, for they felt themselves unworthy of such attentions amidst the great sacrifices and destruction caused by the ongoing operations of the Great Crusade.
In time, these servants realised that they could not hide from even their own deaths forever, and that their skills must be passed on to a new generation if their great work was to continue. Thus, they finally revealed their existence to the Emperor. He saw, sorrowfully, the necessity for their existence and the terrible duty that they had taken upon themselves and he was most pleased. Great temples were constructed and the most skillful and deadly youths were sought out to train at them.
Thus was the Officio Assassinorum created in secret, and the names of Callidus, Venenum, Culexus, Vindicare, Eversor and Vanus were forever immortalised. The strongest survived their rigorous training, and in turn passed on their skills to others. New skills were learnt and new temples of death were later founded; the art of blade and pistol, poison and garrote were honed in every aspect conceivable. During its early history all 6 Assassinorum Temples, then known as "Clades", were located on Terra.
Each Clade was led by an official known as its Director Primus. After a series of terrible atrocities that were precipitated within the Imperial Palace itself, the Assassin temples were split up and distributed across the width and breadth of the galaxy.
This was to ensure that should one fall to alien influence, daemonancy, or heresy, the others would remain untainted. All Assassins were to give detailed accounts of their mission activity, subject to Inquisitorial inspection at any time. Lastly, all Assassins with the exception of those of the Eversor Temple were to undergo regular psycho-indoctrination, again under the scrupulous eyes of the Inquisition if deemed necessary.
But their tactics differ greatly from the worldwide slaughter brought to bear by the Astra Militarum or the unremitting force of an Adeptus Astartes strike. All four are found wanting, for Horus is powerful beyond the reach of mortal men, and his destiny lies elsewhere. Death of a Primarch ca. M31 - The Primarch of the Night Lords , Konrad Curze , is plagued by visions of his own future demise -- a kill-strike that will be ordered by the Emperor Himself. By allowing the Emperor to kill His own son, the creature that was once Konrad Curze believes his rebellion vindicated forever -- for in death, he has proved the Emperor is as callous as he has always maintained.
The Beheading Thus begins a hundred-year period of anarchy in which the Imperium is all but torn apart. In the aftermath, over fifty Space Marine leaders arrive upon Terra , accompanied by a Crusade-strength "honour guard. A Ghost Amongst Devils Mother Gullet By widening her craw with Polymorphine and swallowing the princeling whole, she walks past the elite Palace Guards without so much as a whisper of resistance. She carries the prize in her belly to her masters before regurgitating it whole, mewling but safe.
Pict-skull footage is sent to the governor, and he falls back into the Imperial fold within the week. The Blinded Seer The Eldar senses the threat and scries the skeins of fate accordingly, but is increasingly alarmed to find he is unable to locate the thread corresponding to his pursuer. Rendered psychically inert and driven to exhaustion by the chase, Lithandros-Esmanthil gives himself up to the sinister violence that follows.
The Cull of the Goliaths In an unprecedented display of miscommunication, no fewer than six Eversor Assassins are dispatched to slay the leaders of the indigenous population. By the time the single surviving Eversor is recovered, not one Thugrock Goliath is left alive, and when the news reaches the Astra Militarum, they are most displeased that such a rich resource has been wasted.
To this day, the event is used as a cautionary fable to illustrate the dangers of despatching several Assassins at once. The Reign of Blood ca. His tremendous influence, charisma and determination to overhaul the Imperium sparks a civil war that lasts for seven decades. Death of a Recidivist He amasses an insane amount of wealth through illegal levies, hoping to gather an army of Frateris Militia to rival that of Goge Vandire.
He is shot in the roof of the mouth by a Vindicare Assassin whilst singing subversive hymns. The Morisha Incident During transit, the starship is caught in a Warp rift, holding the vessel in temporal stasis for some six hundred and ninety-eight standard years. Not knowing that this has occurred, Thereaux proceeds to her target, only to find Yawell long since dead and replaced by an anti-Imperial democratic committee consisting of over a thousand members.
M38 - The progressive astrologer Lenas Scard is marked for death before his heretical discoveries shake the Imperial Creed any further. The Vindicare Assassin Erasmus Menst hangs upside down from a Promethium relay pipe for six solar days, awaiting his prey, only to realise that Scard is aware of his pursuit and has holed up inside his observatory.
The Fall of Orlenza Triartes M38 - The planet of Orlenza Triartes severs its ties from the Imperium, hoping for better trade terms. The Planetary Governor tricks his Adeptus Arbites into quelling a prison break that turns out to be a carefully crafted ambush, placing the Arbitrators under lock and key alongside those same criminals they had arrested.
Word reaches the Imperium, and two regiments of Imperial Guard are sent to intervene. The preening aristocrats at the heart of the rebellion muster their forces and attack, only to find that their chief military advisor, a vulgar but effective mercenary known as Le Kard, was not who they thought he was.
The Orlenza forces find their dispersal to be extremely ineffective, and they are surrounded and cut off within a solar week. The Grot That Turned Just as Oilguzla launches his Deff Dread horde at the Space Marines protecting Hive Imperator, Scarvelli recovers her phase sword from its hiding place in a nearby stack of scrap metal and attacks.
Though it takes her almost a full solar minute to do so, she hacks the Big Mek into fist-sized chunks before overloading his force-field generator and bringing the stomping advance of the Deff Dread mobs to a grinding halt. Statuesque He mounts his vigil in the eye socket of the Threndian Colossus, subsisting on moss and the raw flesh of the birds that use the statue as its nest whilst never taking his eyes from the sky.
Six standard years later, his vigil is rewarded when the Skyknife appears from midair in a flash of azure light. Within a half-second of its appearance Garamach puts a turbo-penetrator round into the cockpit, killing the pilot instantly.
The thing catches fire and then explodes spectacularly, killing not only Urgak himself but also the vast majority of the Meks in his employ. The Tigers Caged M41 - Hetman Grettch of the rd Kadaveran Tigers becomes so incensed at constantly being interrupted by the Tactical Auto-Reliquary of Tyberius that he "accidentally" deactivates it with a ceremonial mace.
It is the first step in a rebellion that sees not only the rd, but the entirety of the Kadaveran Tigers, turn against the Imperium. When the Tigers open hostilities against the Cadian nd, their orders suddenly become contradictory and counter-intuitive, and when the command staff is obliterated by an artillery strike called down upon their own position, the entire rebellious war effort falls to pieces. The Kadaverans, their forces decimated within the hour, quickly see the error of their ways and submit themselves for a regiment-wide court martial.
Though the Tactical Auto-Reliquary is recovered and later repaired, they are found guilty and executed to a man. A Destiny Denied The Culexus haunts the steps of Malfecius across the Eye of Terror.
The Dread Gestalt Revelling in their new abilities, they rise up amongst the ranks of their former comrades and enslave every one of them to their bloodthirsty desires. When the regiment arrives on Sylvanus II they set about the murder of the populace.
The Hammers of Dorn are sent on a planetfall mission to destroy the Dread Gestalt, but the powers of the Wyrdvane Psykers are so swollen that the Space Marine attack is repelled with terrifying ease.
Only when the Culexus Assassin known as the Revoker is unleashed into the Vostroyan ranks does the Dread Gestalt lose its power, flopping back to earth as weak as newborns.
ASSASSINORUM DATASLATE PDF
S10 against vehicles, against everyone else d3 wounds per hit Hellfire: I have 40 Purifiers with Crowe I just love their backgroundand hope that now we will see a formation with him leading it! Officio Assassinorum If you are willing to buy them, you can buy the ePub version and print them out. A Culexus Temple Assassin. Regardless of whether the new order is benevolent or tyrannical, its orchestrators make themselves targets for the most violent of retributions. Every facet of his impeccable training is turned to the business of a single kill.
The Officio Assassinorum was founded at the beginning of the Great Crusade as a department for holding any up-and-coming warlords or heretical leaders accountable for their actions. And by "accountable" we mean "disposed of". And by "disposed of" we mean "killed so hard that they will die to death". E always found funny. And they all seem to know of one another. In the beginning, the Officio acted independently in the shadows under the guidance of Malcador the Sigillite , their existence kept mostly secret.
Although the Inquisition strikes fear in the hearts of all Imperial citizens, loyal and corrupt alike, the deadly disciples of the Officio Assassinorum strike fear in the hearts of even the most savvy, battle-hardened of Imperial warriors. Assassins are typically deployed alone wherever feasible, having been trained to operate extensively behind enemy lines with no support. Given the sheer potential political power of this Adepta and the fact that its operatives are known to have been used against rival High Lords of Terra in the past, the authorization to assassinate a target must come from the very highest echelons of Imperial command. For this reason, Assassins are watched very closely to make sure that they are under the control of the Imperium.
Winning tournaments with them in Austin, San Antonio, and Dallas. Almost 20 years It has taken me f Last time we checked in I had him at tabletop standard, check in with this link.